ZombieMan949
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ZMW Animations- The Real Dead Man
Posts: 291
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Post by ZombieMan949 on Mar 25, 2012 14:29:12 GMT -5
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Post by jman8463 on Mar 25, 2012 14:33:37 GMT -5
The running at the beginning of the animation was a bit fast and stiff. The dive through the middle rope was a bit floaty and choppy in mid air, the DDT itself looked just a little stiff from CM Punk in the turn and the reaction at the end. The wasn't that much impact however.
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ZombieMan949
T.A.P Superstar
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ZMW Animations- The Real Dead Man
Posts: 291
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Post by ZombieMan949 on Mar 25, 2012 14:52:36 GMT -5
Thanks I think...
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Post by jpsp98"THE XBLKID" on Mar 25, 2012 20:09:29 GMT -5
hi, if this is for animania your stip is wrong (I think), he need to be outside of thr ring and jump between the 1st and the 2nd rope and then ddt him
your animation was choppy, the camera was moving, the reaction was a little smooth but unrealistic, I see strings and tape try using blu tack or tape under the shoes
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ZombieMan949
T.A.P Superstar
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ZMW Animations- The Real Dead Man
Posts: 291
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Post by ZombieMan949 on Mar 25, 2012 21:42:30 GMT -5
I never mentioned it was for wfigs Did I. Im not going to make that stip I just made this move for fun ![:D](//storage.proboards.com/forum/images/smiley/grin.png) Its easier then out side the ring version too.
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Post by Jesseversion1 on Mar 26, 2012 18:27:48 GMT -5
Just work on the stiffness man, If you get passed that i think your animation can be great! Also try to keep the camera still ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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